[gd_scene load_steps=5 format=3 uid="uid://vvq7jugpnvia"] [ext_resource type="PhysicsMaterial" uid="uid://clyaty70wifjj" path="res://cubes/physics/cube_physics.tres" id="1_4p4wg"] [ext_resource type="PackedScene" uid="uid://dtt8ve3lnqbg4" path="res://cubes/physics/cube_blue.blend" id="2_73wg6"] [ext_resource type="Script" path="res://cubes/physics/physics_death.gd" id="2_khmoa"] [sub_resource type="BoxShape3D" id="BoxShape3D_a4su7"] size = Vector3(3, 3, 3) [node name="CubeBlue" type="RigidBody3D" node_paths=PackedStringArray("mesh", "colliders")] collision_layer = 25 mass = 0.25 physics_material_override = ExtResource("1_4p4wg") script = ExtResource("2_khmoa") mesh = [NodePath("cube")] colliders = [NodePath("CollisionShape3D")] [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_a4su7") [node name="cube" parent="." instance=ExtResource("2_73wg6")] transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0)