[gd_scene load_steps=5 format=3 uid="uid://cyqkdqs6o5y63"] [ext_resource type="PhysicsMaterial" uid="uid://clyaty70wifjj" path="res://cubes/physics/cube_physics.tres" id="1_ngpyd"] [ext_resource type="Script" path="res://cubes/physics/physics_death.gd" id="2_e55f7"] [ext_resource type="PackedScene" uid="uid://c6ne2hnsbghco" path="res://cubes/physics/cube_green.blend" id="3_6j6ly"] [sub_resource type="BoxShape3D" id="BoxShape3D_a4su7"] size = Vector3(3, 3, 3) [node name="cube_green" type="RigidBody3D" node_paths=PackedStringArray("mesh", "colliders")] collision_layer = 57 mass = 0.25 physics_material_override = ExtResource("1_ngpyd") gravity_scale = 0.0 linear_damp = 1.0 angular_damp = 1.0 script = ExtResource("2_e55f7") mesh = [null] colliders = [NodePath("CollisionShape3D")] [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_a4su7") [node name="cube_green" parent="." instance=ExtResource("3_6j6ly")] transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0)