[gd_scene load_steps=13 format=3 uid="uid://jeok0wb4ilaj"] [ext_resource type="PackedScene" uid="uid://b64npexho17sk" path="res://primitives/platforms/10x1x10 Floating.blend" id="1_bxq1m"] [ext_resource type="PackedScene" uid="uid://dpa58rppnrhqf" path="res://primitives/assign_force/float_area.tscn" id="2_1a7b4"] [ext_resource type="Material" uid="uid://c7gyxl7wlsoo6" path="res://primitives/platforms/float_locked.tres" id="3_si02l"] [ext_resource type="PackedScene" uid="uid://bhkm21i288y4o" path="res://primitives/assign_force/assign_force.tscn" id="4_022ea"] [ext_resource type="Texture2D" uid="uid://bbpxgx5e03i14" path="res://primitives/platforms/FloatOutline.png" id="5_xs0nl"] [sub_resource type="BoxShape3D" id="BoxShape3D_grk6i"] size = Vector3(20, 2, 20) [sub_resource type="PlaneMesh" id="PlaneMesh_7bvym"] material = ExtResource("3_si02l") size = Vector2(20, 10) [sub_resource type="BoxShape3D" id="BoxShape3D_qofi7"] [sub_resource type="PlaneMesh" id="PlaneMesh_piwtw"] material = ExtResource("3_si02l") size = Vector2(20, 20) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_s6jaw"] transparency = 1 albedo_texture = ExtResource("5_xs0nl") emission_enabled = true emission_energy_multiplier = 1.55 emission_texture = ExtResource("5_xs0nl") [sub_resource type="QuadMesh" id="QuadMesh_wmirj"] material = SubResource("StandardMaterial3D_s6jaw") size = Vector2(20, 20) orientation = 1 [sub_resource type="QuadMesh" id="QuadMesh_nnpie"] material = SubResource("StandardMaterial3D_s6jaw") size = Vector2(-20, 20) orientation = 1 [node name="floating_platform" type="Node3D"] [node name="platform_collision" type="StaticBody3D" parent="."] [node name="CollisionShape3D" type="CollisionShape3D" parent="platform_collision"] shape = SubResource("BoxShape3D_grk6i") [node name="float_area" parent="." instance=ExtResource("2_1a7b4")] [node name="stopper" type="StaticBody3D" parent="."] [node name="stopper" type="MeshInstance3D" parent="stopper"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 6, 10) mesh = SubResource("PlaneMesh_7bvym") skeleton = NodePath("../../float_platform") [node name="stopper2" type="MeshInstance3D" parent="stopper"] transform = Transform3D(-1, 8.74228e-08, 3.82137e-15, 0, -4.37114e-08, 1, 8.74228e-08, 1, 4.37114e-08, 0, 6, 10) mesh = SubResource("PlaneMesh_7bvym") skeleton = NodePath("../../float_platform") [node name="CollisionShape3D" type="CollisionShape3D" parent="stopper"] transform = Transform3D(20, 0, 0, 0, 10, 0, 0, 0, 0.5, 0, 6, 10) shape = SubResource("BoxShape3D_qofi7") [node name="assign_force" parent="." instance=ExtResource("4_022ea")] tolerance = 0.0 [node name="stopper2" type="StaticBody3D" parent="."] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0) [node name="stopper" type="MeshInstance3D" parent="stopper2"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 6, 10) mesh = SubResource("PlaneMesh_7bvym") skeleton = NodePath("../../float_platform") [node name="stopper2" type="MeshInstance3D" parent="stopper2"] transform = Transform3D(-1, 8.74228e-08, 3.82137e-15, 0, -4.37114e-08, 1, 8.74228e-08, 1, 4.37114e-08, 0, 6, 10) mesh = SubResource("PlaneMesh_7bvym") skeleton = NodePath("../../float_platform") [node name="CollisionShape3D" type="CollisionShape3D" parent="stopper2"] transform = Transform3D(20, 0, 0, 0, 10, 0, 0, 0, 0.5, 0, 6, 10) shape = SubResource("BoxShape3D_qofi7") [node name="assign_force2" parent="." instance=ExtResource("4_022ea")] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, 0) velocity = Vector3(20, 0, 0) tolerance = 0.0 [node name="stopper3" type="StaticBody3D" parent="."] transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0) [node name="stopper" type="MeshInstance3D" parent="stopper3"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 6, 10) mesh = SubResource("PlaneMesh_7bvym") skeleton = NodePath("../../float_platform") [node name="stopper2" type="MeshInstance3D" parent="stopper3"] transform = Transform3D(-1, 8.74228e-08, 3.82137e-15, 0, -4.37114e-08, 1, 8.74228e-08, 1, 4.37114e-08, 0, 6, 10) mesh = SubResource("PlaneMesh_7bvym") skeleton = NodePath("../../float_platform") [node name="CollisionShape3D" type="CollisionShape3D" parent="stopper3"] transform = Transform3D(20, 0, 0, 0, 10, 0, 0, 0, 0.5, 0, 6, 10) shape = SubResource("BoxShape3D_qofi7") [node name="assign_force3" parent="." instance=ExtResource("4_022ea")] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, 0) velocity = Vector3(0, 0, -20) tolerance = 0.0 [node name="stopper4" type="StaticBody3D" parent="."] transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, 0) [node name="stopper" type="MeshInstance3D" parent="stopper4"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 1, 0, -1, -4.37114e-08, 0, 6, 10) mesh = SubResource("PlaneMesh_7bvym") skeleton = NodePath("../../float_platform") [node name="stopper2" type="MeshInstance3D" parent="stopper4"] transform = Transform3D(-1, 8.74228e-08, 3.82137e-15, 0, -4.37114e-08, 1, 8.74228e-08, 1, 4.37114e-08, 0, 6, 10) mesh = SubResource("PlaneMesh_7bvym") skeleton = NodePath("../../float_platform") [node name="CollisionShape3D" type="CollisionShape3D" parent="stopper4"] transform = Transform3D(20, 0, 0, 0, 10, 0, 0, 0, 0.5, 0, 6, 10) shape = SubResource("BoxShape3D_qofi7") [node name="assign_force4" parent="." instance=ExtResource("4_022ea")] transform = Transform3D(1.31134e-07, 0, -1, 0, 1, 0, 1, 0, 1.31134e-07, 0, 0, 0) velocity = Vector3(-20, 0, 0) tolerance = 0.0 [node name="stopper5" type="StaticBody3D" parent="."] transform = Transform3D(-4.37114e-08, 0, -1, 0, 1, 0, 1, 0, -4.37114e-08, 0, 0, 0) [node name="stopper" type="MeshInstance3D" parent="stopper5"] transform = Transform3D(-1, 8.74228e-08, 0, -8.74228e-08, -1, 0, 0, 0, 1, 0, 11, 0) mesh = SubResource("PlaneMesh_piwtw") skeleton = NodePath("../../float_platform") [node name="stopper2" type="MeshInstance3D" parent="stopper5"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11, 0) mesh = SubResource("PlaneMesh_piwtw") skeleton = NodePath("../../float_platform") [node name="CollisionShape3D" type="CollisionShape3D" parent="stopper5"] transform = Transform3D(20, 0, 0, 0, 0.5, 0, 0, 0, 20, 0, 11, 0) shape = SubResource("BoxShape3D_qofi7") [node name="assign_force5" parent="." instance=ExtResource("4_022ea")] transform = Transform3D(7.54979e-08, 2, 4.37114e-08, 0, -8.74228e-08, 1, 1, -1.50996e-07, -3.30012e-15, -12, 1, 0) velocity = Vector3(0, 20, 0) tolerance = 0.0 [node name="float_platform" parent="." instance=ExtResource("1_bxq1m")] [node name="outline" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11, 0) mesh = SubResource("QuadMesh_wmirj") [node name="outline2" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -0.5, 0, 1, -2.18557e-08, 0, 6, 10) mesh = SubResource("QuadMesh_wmirj") [node name="outline3" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 0.5, 0, -1, -2.18557e-08, 0, 6, -10) mesh = SubResource("QuadMesh_wmirj") [node name="outline4" type="MeshInstance3D" parent="."] transform = Transform3D(-4.37114e-08, -1, 2.18557e-08, 0, -4.37114e-08, -0.5, 1, -4.37114e-08, 9.55343e-16, -10, 6, -4.37114e-07) mesh = SubResource("QuadMesh_wmirj") [node name="outline5" type="MeshInstance3D" parent="."] transform = Transform3D(-4.37114e-08, 1, 2.18557e-08, 0, -4.37114e-08, 0.5, 1, 4.37114e-08, 9.55343e-16, 10, 6, 4.37114e-07) mesh = SubResource("QuadMesh_wmirj") [node name="outline6" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 11, 0) mesh = SubResource("QuadMesh_nnpie") [node name="outline7" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -0.5, 0, 1, -2.18557e-08, 0, 6, 10) mesh = SubResource("QuadMesh_nnpie") [node name="outline8" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, 0.5, 0, -1, -2.18557e-08, 0, 6, -10) mesh = SubResource("QuadMesh_nnpie") [node name="outline9" type="MeshInstance3D" parent="."] transform = Transform3D(-4.37114e-08, -1, 2.18557e-08, 0, -4.37114e-08, -0.5, 1, -4.37114e-08, 9.55343e-16, -10, 6, -4.37114e-07) mesh = SubResource("QuadMesh_nnpie") [node name="outline10" type="MeshInstance3D" parent="."] transform = Transform3D(-4.37114e-08, 1, 2.18557e-08, 0, -4.37114e-08, 0.5, 1, 4.37114e-08, 9.55343e-16, 10, 6, 4.37114e-07) mesh = SubResource("QuadMesh_nnpie") [editable path="float_platform"]