[remap] importer="scene" importer_version=1 type="PackedScene" uid="uid://cqr10c1hj3x8r" path="res://godot/imported/ceiling.blend-b78e96a9edc0eaab1311f59678234c61.scn" [deps] source_file="res://rooms/blue/ceiling.blend" dest_files=["res://godot/imported/ceiling.blend-b78e96a9edc0eaab1311f59678234c61.scn"] [params] nodes/root_type="" nodes/root_name="" nodes/apply_root_scale=true nodes/root_scale=1.0 meshes/ensure_tangents=true meshes/generate_lods=true meshes/create_shadow_meshes=true meshes/light_baking=1 meshes/lightmap_texel_size=0.2 meshes/force_disable_compression=false skins/use_named_skins=true animation/import=true animation/fps=30 animation/trimming=false animation/remove_immutable_tracks=true import_script/path="" _subresources={ "materials": { "Material": { "use_external/enabled": true, "use_external/path": "res://rooms/blue/emissive_lights.tres" }, "Material.001": { "use_external/enabled": true, "use_external/path": "res://rooms/blue/normal_ceiling.tres" } }, "nodes": { "PATH:Cube": { "mesh_instance/layers": 3 } } } gltf/naming_version=1 gltf/embedded_image_handling=1 blender/nodes/visible=0 blender/nodes/punctual_lights=true blender/nodes/cameras=true blender/nodes/custom_properties=true blender/nodes/modifiers=1 blender/meshes/colors=false blender/meshes/uvs=true blender/meshes/normals=true blender/meshes/tangents=true blender/meshes/skins=2 blender/meshes/export_bones_deforming_mesh_only=false blender/materials/unpack_enabled=true blender/materials/export_materials=1 blender/animation/limit_playback=true blender/animation/always_sample=true blender/animation/group_tracks=true