[folding] node_unfolds=[NodePath("objective_switcher"), PackedStringArray("buttons")] resource_unfolds=["res://player/player_node_purple.tscn::PhysicsMaterial_s88nq", PackedStringArray(), "res://levels/purple/logic/level_p_l_5.tscn::BoxShape3D_rq4qg", PackedStringArray()] nodes_folded=[NodePath("walls/StaticBody3D")]