[folding] node_unfolds=[NodePath("player"), PackedStringArray("Transform"), NodePath("CubeBlue"), PackedStringArray("Transform", "Axis Lock"), NodePath("CubeBlue/Area3D"), PackedStringArray("Transform", "Collision"), NodePath("CubeBlue/Area3D/CollisionShape3D"), PackedStringArray("Transform"), NodePath("button"), PackedStringArray("Transform"), NodePath("objective_switcher"), PackedStringArray("Transform"), NodePath("platform_white"), PackedStringArray("Transform"), NodePath("CubeBlue2"), PackedStringArray("Transform", "Axis Lock"), NodePath("button2"), PackedStringArray("Transform")] resource_unfolds=["res://player/player_node.tscn::PhysicsMaterial_s88nq", PackedStringArray(), "res://levels/blue/logic/level_b_l_3.tscn::BoxShape3D_s1roh", PackedStringArray("Resource")] nodes_folded=[]