[folding] node_unfolds=[NodePath("objective"), PackedStringArray("Transform"), NodePath("StaticBody3D"), PackedStringArray("Transform"), NodePath("player/OmniLight3D"), PackedStringArray("Light", "Omni"), NodePath("room_green"), PackedStringArray("Transform"), NodePath("objective2"), PackedStringArray("Transform"), NodePath("objective3"), PackedStringArray("Transform"), NodePath("objective4"), PackedStringArray("Transform"), NodePath("objective5"), PackedStringArray("Transform"), NodePath("objective6"), PackedStringArray("Transform"), NodePath("objective7"), PackedStringArray("Transform"), NodePath("float_area"), PackedStringArray("Transform")] resource_unfolds=["res://player/player_node_green.tscn::PhysicsMaterial_s88nq", PackedStringArray()] nodes_folded=[NodePath("room_green")]