[folding] node_unfolds=[NodePath("objective_switcher"), PackedStringArray("buttons"), NodePath("cube_tile"), PackedStringArray("Transform"), NodePath("cube_tile2"), PackedStringArray("Transform"), NodePath("cube_tile3"), PackedStringArray("Transform")] resource_unfolds=["res://player/player_node_yellow.tscn::PhysicsMaterial_s88nq", PackedStringArray()] nodes_folded=[]