[folding] node_unfolds=[NodePath("."), PackedStringArray("Collision"), NodePath("death_area_cubes4"), PackedStringArray("Collision"), NodePath("mesh_objective"), PackedStringArray("Transform"), NodePath("mesh_objective/death_visual"), PackedStringArray("Transform")] resource_unfolds=["res://cubes/tile/death_tile_sokoban.tscn::BoxShape3D_xx2ys", PackedStringArray()] nodes_folded=[]