[folding] node_unfolds=[NodePath("MeshInstance3D"), PackedStringArray("Transform", "mesh"), NodePath("MeshInstance3D2"), PackedStringArray("Transform", "mesh"), NodePath("gravity_changer"), PackedStringArray("Transform")] resource_unfolds=["res://primitives/platforms/platform_yellow_out.tscn::BoxShape3D_pphf1", PackedStringArray(), "res://primitives/platforms/platform_yellow_out.tscn::BoxMesh_pwuoq", PackedStringArray()] nodes_folded=[]