[folding] node_unfolds=[NodePath("."), PackedStringArray("Axis Lock", "physics_material_override", "Linear"), NodePath("collider"), PackedStringArray("shape"), NodePath("gimbal/stick/camera"), PackedStringArray("Transform"), NodePath("gimbal/stick/camera/Sprite3D"), PackedStringArray("texture")] resource_unfolds=["res://player/player_node_green.tscn::PhysicsMaterial_s88nq", PackedStringArray(), "res://player/player_node_green.tscn::SphereShape3D_qx3du", PackedStringArray("Resource"), "res://player/player_node_green.tscn::GDScript_pbl37", PackedStringArray()] nodes_folded=[]