[gd_scene load_steps=3 format=3 uid="uid://dpa58rppnrhqf"] [ext_resource type="Script" path="res://primitives/assign_force/player_can_float.gd" id="1_a35r1"] [sub_resource type="BoxShape3D" id="BoxShape3D_0w4b2"] size = Vector3(20, 10, 20) [node name="float_area" type="Area3D"] transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, 0, 5, 0) collision_mask = 4 script = ExtResource("1_a35r1") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0) shape = SubResource("BoxShape3D_0w4b2")