[folding] node_unfolds=[NodePath("death_visual"), PackedStringArray("Transform"), NodePath("death_visual/Death"), PackedStringArray("Transform"), NodePath("player"), PackedStringArray("Transform"), NodePath("objective"), PackedStringArray("Transform"), NodePath("CubeBlue"), PackedStringArray("Transform"), NodePath("CubeBlue2"), PackedStringArray("Transform"), NodePath("CubeBlue3"), PackedStringArray("Transform"), NodePath("cube_blue_unkillable"), PackedStringArray("Transform")] resource_unfolds=["res://player/player_node.tscn::PhysicsMaterial_s88nq", PackedStringArray()] nodes_folded=[NodePath("death_visual")]