[gd_scene load_steps=5 format=3 uid="uid://ccff0ev2c204k"] [ext_resource type="PackedScene" uid="uid://bdfmx3gevxm84" path="res://primitives/puzzle_tile/wireframe_tile.blend" id="1_c44v3"] [ext_resource type="Material" uid="uid://b2ttpdiw37sq4" path="res://primitives/platforms/platform_material.tres" id="2_lmlsf"] [sub_resource type="BoxMesh" id="BoxMesh_73ngk"] material = ExtResource("2_lmlsf") size = Vector3(3, 3, 3) [sub_resource type="BoxShape3D" id="BoxShape3D_dhnhm"] size = Vector3(3, 3, 3) [node name="puzzle_tile" type="StaticBody3D"] collision_layer = 33 [node name="wireframe_tile" parent="." instance=ExtResource("1_c44v3")] transform = Transform3D(1.5, 0, 0, 0, 1.5, 0, 0, 0, 1.5, 0, 0, 0) [node name="MeshInstance3D" type="MeshInstance3D" parent="."] mesh = SubResource("BoxMesh_73ngk") [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_dhnhm")