[gd_scene load_steps=8 format=3 uid="uid://cttv7cofbshaa"] [ext_resource type="PhysicsMaterial" uid="uid://b70a1fldvoovb" path="res://cubes/tile/tile_physics.tres" id="1_yvrre"] [ext_resource type="Script" path="res://cubes/tile/cube_tile.gd" id="2_ebe46"] [ext_resource type="PackedScene" uid="uid://be071cnfk4wxe" path="res://primitives/death/death_area_cubes.tscn" id="3_v8x65"] [ext_resource type="PackedScene" uid="uid://ru77p452tkfp" path="res://primitives/death/death_visual.tscn" id="3_v143n"] [ext_resource type="Script" path="res://cubes/tile/track_parent.gd" id="4_icjvm"] [sub_resource type="BoxShape3D" id="BoxShape3D_xx2ys"] size = Vector3(3, 3, 3) [sub_resource type="SphereMesh" id="SphereMesh_5ntqw"] [node name="cube_tile" type="RigidBody3D" node_paths=PackedStringArray("mesh", "colliders")] collision_layer = 9 collision_mask = 0 physics_material_override = ExtResource("1_yvrre") freeze = true freeze_mode = 1 script = ExtResource("2_ebe46") recursive = true mesh = [NodePath("mesh_objective")] colliders = [NodePath("CollisionShape3D"), null, null, null, null, null, null] [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_xx2ys") [node name="mesh_objective" type="Node3D" parent="."] transform = Transform3D(3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0) [node name="death_visual" parent="mesh_objective" instance=ExtResource("3_v143n")] top_level = true script = ExtResource("4_icjvm") [node name="death_area_cubes" parent="mesh_objective/death_visual" instance=ExtResource("3_v8x65")] transform = Transform3D(0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0, 0, 1) death_direction = Vector3(0, 0, -1) [node name="MeshInstance3D" type="MeshInstance3D" parent="mesh_objective/death_visual/death_area_cubes"] mesh = SubResource("SphereMesh_5ntqw") [node name="death_area_cubes2" parent="mesh_objective/death_visual" instance=ExtResource("3_v8x65")] transform = Transform3D(0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 1, 0, 0) death_direction = Vector3(-1, 0, 0) [node name="MeshInstance3D2" type="MeshInstance3D" parent="mesh_objective/death_visual/death_area_cubes2"] mesh = SubResource("SphereMesh_5ntqw") skeleton = NodePath("../../death_area_cubes") [node name="death_area_cubes3" parent="mesh_objective/death_visual" instance=ExtResource("3_v8x65")] transform = Transform3D(0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, 0, 0, -1) death_direction = Vector3(0, 0, 1) [node name="MeshInstance3D3" type="MeshInstance3D" parent="mesh_objective/death_visual/death_area_cubes3"] mesh = SubResource("SphereMesh_5ntqw") skeleton = NodePath("../../death_area_cubes") [node name="death_area_cubes4" parent="mesh_objective/death_visual" instance=ExtResource("3_v8x65")] transform = Transform3D(0.25, 0, 0, 0, 0.25, 0, 0, 0, 0.25, -1, 0, 0) death_direction = Vector3(1, 0, 0) [node name="MeshInstance3D4" type="MeshInstance3D" parent="mesh_objective/death_visual/death_area_cubes4"] mesh = SubResource("SphereMesh_5ntqw") skeleton = NodePath("../../death_area_cubes") [node name="raycast_wall" type="RayCast3D" parent="."] [node name="raycast_recursive" type="RayCast3D" parent="."] collision_mask = 8 [node name="raycast_ground" type="RayCast3D" parent="."] target_position = Vector3(0, -2, 0)