[folding] node_unfolds=[NodePath("objective_switcher"), PackedStringArray("buttons", "Visibility", "Transform"), NodePath("player"), PackedStringArray("Transform", "Linear", "Axis Lock"), NodePath("platform_white"), PackedStringArray("Transform")] resource_unfolds=["res://player/player_node_yellow.tscn::PhysicsMaterial_s88nq", PackedStringArray()] nodes_folded=[]