[folding] node_unfolds=[NodePath("."), PackedStringArray("Collision", "Angular", "Linear"), NodePath("grounded"), PackedStringArray("Transform"), NodePath("grounded_override"), PackedStringArray("Transform"), NodePath("level"), PackedStringArray("Transform", "Visibility"), NodePath("level/gimbal_y"), PackedStringArray("Visibility"), NodePath("level/gimbal_y/gimbal_x/stick/camera"), PackedStringArray("Transform"), NodePath("level/gimbal_y/gimbal_x/stick/camera/Sprite3D"), PackedStringArray("Transform"), NodePath("level/true_level"), PackedStringArray("Transform")] resource_unfolds=["res://player/player_node.tscn::PhysicsMaterial_s88nq", PackedStringArray("Resource"), "res://player/player_node.tscn::SphereShape3D_qx3du", PackedStringArray("Resource"), "res://player/player_node.tscn::GDScript_pbl37", PackedStringArray("Resource")] nodes_folded=[]