[folding] node_unfolds=[NodePath("."), PackedStringArray("Collision"), NodePath("MeshInstance3D"), PackedStringArray("mesh")] resource_unfolds=["res://primitives/puzzle_tile/puzzle_tile.tscn::BoxMesh_a0ubv", PackedStringArray(), "res://primitives/puzzle_tile/puzzle_tile.tscn::BoxShape3D_dhnhm", PackedStringArray()] nodes_folded=[]