[folding] node_unfolds=[NodePath("objective_switcher"), PackedStringArray("buttons"), NodePath("walls/StaticBody3D"), PackedStringArray("physics_material_override")] resource_unfolds=["res://player/player_nojump.tscn::PhysicsMaterial_s88nq", PackedStringArray(), "res://levels/blue/logic/level_b_l_7.tscn::BoxShape3D_dann2", PackedStringArray()] nodes_folded=[NodePath("tiles")]