[gd_scene load_steps=8 format=3 uid="uid://hi0ap4r2s3lw"] [ext_resource type="Script" path="res://player/player_moves.gd" id="1_5apal"] [ext_resource type="PackedScene" uid="uid://cjb23vpwq2qow" path="res://player/player_model_yellow.blend" id="2_vm7ef"] [ext_resource type="Script" path="res://player/seek_level.gd" id="3_lnx2g"] [ext_resource type="Texture2D" uid="uid://lkjnqmyp471w" path="res://primitives/icons/hitbox1.png" id="4_cxc3k"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_s88nq"] friction = 7.0 rough = true [sub_resource type="SphereShape3D" id="SphereShape3D_qx3du"] radius = 1.0 [sub_resource type="GDScript" id="GDScript_pbl37"] script/source = "extends Node3D " [node name="player" type="RigidBody3D"] collision_layer = 5 physics_material_override = SubResource("PhysicsMaterial_s88nq") gravity_scale = 0.0 linear_damp = 0.3 angular_damp = 6.0 script = ExtResource("1_5apal") [node name="collider" type="CollisionShape3D" parent="."] shape = SubResource("SphereShape3D_qx3du") [node name="player_model" parent="." instance=ExtResource("2_vm7ef")] [node name="grounded" type="RayCast3D" parent="."] top_level = true target_position = Vector3(0, -1.01, 0) [node name="grounded_override" type="RayCast3D" parent="."] top_level = true target_position = Vector3(0, -2, 0) collision_mask = 32 [node name="level" type="Node3D" parent="."] top_level = true script = ExtResource("3_lnx2g") [node name="gimbal_y" type="Node3D" parent="level"] transform = Transform3D(-1, 8.74228e-08, 0, -8.74228e-08, -1, 0, 0, 0, 1, 0, 0, 0) script = SubResource("GDScript_pbl37") [node name="gimbal_x" type="Node3D" parent="level/gimbal_y"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0) [node name="stick" type="Node3D" parent="level/gimbal_y/gimbal_x"] [node name="camera" type="Camera3D" parent="level/gimbal_y/gimbal_x/stick"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 14.3224) fov = 1.0 [node name="Sprite3D" type="Sprite3D" parent="level/gimbal_y/gimbal_x/stick/camera"] transform = Transform3D(0.001, 0, 0, 0, 0.001, 0, 0, 0, 0.001, 0, 0, -0.306273) texture = ExtResource("4_cxc3k") [node name="true_level" type="Node3D" parent="level"] top_level = true