[gd_scene load_steps=7 format=3 uid="uid://dqnjksf5rl032"] [ext_resource type="Script" path="res://player/player_moves_float.gd" id="1_e1ctc"] [ext_resource type="PackedScene" uid="uid://c560wlsgh4r0l" path="res://player/player_model_green.blend" id="2_rdfkn"] [ext_resource type="Texture2D" uid="uid://0tpj2abk03a5" path="res://primitives/icons/hitbox4.png" id="3_a8ure"] [sub_resource type="PhysicsMaterial" id="PhysicsMaterial_s88nq"] friction = 0.0 rough = true bounce = 1.0 [sub_resource type="SphereShape3D" id="SphereShape3D_qx3du"] radius = 1.0 [sub_resource type="GDScript" id="GDScript_pbl37"] script/source = "extends Node3D " [node name="player" type="RigidBody3D"] collision_layer = 5 axis_lock_angular_x = true axis_lock_angular_y = true axis_lock_angular_z = true physics_material_override = SubResource("PhysicsMaterial_s88nq") gravity_scale = 0.0 linear_damp = 0.3 angular_damp = 6.0 script = ExtResource("1_e1ctc") [node name="collider" type="CollisionShape3D" parent="."] shape = SubResource("SphereShape3D_qx3du") [node name="player_model" parent="." instance=ExtResource("2_rdfkn")] [node name="gimbal" type="Node3D" parent="."] transform = Transform3D(-1, 8.74228e-08, 0, -8.74228e-08, -1, 0, 0, 0, 1, 0, 0, 0) script = SubResource("GDScript_pbl37") [node name="stick" type="Node3D" parent="gimbal"] transform = Transform3D(1, 0, 0, 0, -4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0) [node name="camera" type="Camera3D" parent="gimbal/stick"] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 5) fov = 1.0 [node name="Sprite3D" type="Sprite3D" parent="gimbal/stick/camera"] transform = Transform3D(0.001, 0, 0, 0, 0.001, 0, 0, 0, 0.001, 0, 0, -0.306273) texture = ExtResource("3_a8ure")