[folding] node_unfolds=[NodePath("player"), PackedStringArray("Transform"), NodePath("objective"), PackedStringArray("Visibility", "Transform"), NodePath("walls/StaticBody3D/CollisionShape3D50"), PackedStringArray("Transform")] resource_unfolds=["res://player/player_node_purple.tscn::PhysicsMaterial_s88nq", PackedStringArray(), "res://levels/purple/logic/level_p_l_2.tscn::BoxShape3D_rq4qg", PackedStringArray()] nodes_folded=[]