[gd_scene load_steps=4 format=3 uid="uid://t3yq4ib4iryu"] [ext_resource type="PackedScene" uid="uid://cgc0sgchohoio" path="res://primitives/platforms/10x1x10 with outlines green.blend" id="1_4cbx8"] [ext_resource type="PhysicsMaterial" uid="uid://clyaty70wifjj" path="res://cubes/physics/cube_physics.tres" id="1_nrogj"] [sub_resource type="BoxShape3D" id="BoxShape3D_pphf1"] size = Vector3(20, 2, 20) [node name="platform_green" type="RigidBody3D"] collision_layer = 33 mass = 5.0 physics_material_override = ExtResource("1_nrogj") gravity_scale = 0.0 linear_damp = 0.2 angular_damp = 0.2 [node name="CollisionShape3D" type="CollisionShape3D" parent="."] shape = SubResource("BoxShape3D_pphf1") [node name="10x1x10 with outlines blue" parent="." instance=ExtResource("1_4cbx8")]