[folding] node_unfolds=[NodePath("objective"), PackedStringArray("Transform"), NodePath("Node3D/center"), PackedStringArray("Angular", "Linear", "Axis Lock"), NodePath("Node3D/n/Sphere_purple"), PackedStringArray("Transform"), NodePath("death_visual"), PackedStringArray("Transform"), NodePath("death_visual/death_area_player"), PackedStringArray("Transform")] resource_unfolds=["res://player/player_node_purple.tscn::PhysicsMaterial_s88nq", PackedStringArray(), "res://levels/purple/parkour/level_p_p_5.tscn::SphereShape3D_4k8r3", PackedStringArray()] nodes_folded=[NodePath("Node3D")]