[folding] node_unfolds=[NodePath("objective_switcher"), PackedStringArray("Transform", "buttons"), NodePath("platform_white4"), PackedStringArray("Transform"), NodePath("platform_white3"), PackedStringArray("Transform"), NodePath("platform_white2"), PackedStringArray("Transform"), NodePath("platform_yellow_out"), PackedStringArray("Transform"), NodePath("CubeYellow"), PackedStringArray("Axis Lock", "physics_material_override", "Linear", "Collision"), NodePath("StaticBody3D"), PackedStringArray("Collision")] resource_unfolds=["res://player/player_node_yellow.tscn::PhysicsMaterial_s88nq", PackedStringArray(), "res://levels/yellow/logic/level_y_l_2.tscn::BoxShape3D_oufim", PackedStringArray()] nodes_folded=[]