6 lines
1.9 KiB
INI
6 lines
1.9 KiB
INI
[folding]
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node_unfolds=[NodePath("player"), PackedStringArray("Transform"), NodePath("objective"), PackedStringArray("Transform"), NodePath("room_yellow_floor"), PackedStringArray("Transform"), NodePath("RigidBody3D"), PackedStringArray("Collision", "Linear", "Angular"), NodePath("RigidBody3D/cube_green_yellow"), PackedStringArray("Transform"), NodePath("RigidBody3D/CollisionShape3D"), PackedStringArray("shape"), NodePath("RigidBody3D/gravity_changer"), PackedStringArray("Transform"), NodePath("RigidBody3D/gravity_changer2"), PackedStringArray("Transform"), NodePath("RigidBody3D/gravity_changer3"), PackedStringArray("Transform"), NodePath("RigidBody3D/gravity_changer4"), PackedStringArray("Transform"), NodePath("RigidBody3D4"), PackedStringArray("Angular", "Linear")]
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resource_unfolds=["res://player/player_node_yellow.tscn::PhysicsMaterial_s88nq", PackedStringArray(), "res://levels/yellow/parkour/level_y_p_6.tscn::PhysicsMaterial_xgtbm", PackedStringArray(), "res://levels/yellow/parkour/level_y_p_6.tscn::BoxShape3D_mipxy", PackedStringArray()]
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nodes_folded=[NodePath("RigidBody3D"), NodePath("RigidBody3D2"), NodePath("RigidBody3D3"), NodePath("RigidBody3D4"), NodePath("RigidBody3D5"), NodePath("RigidBody3D6"), NodePath("RigidBody3D7"), NodePath("RigidBody3D8"), NodePath("RigidBody3D9"), NodePath("RigidBody3D10"), NodePath("RigidBody3D11"), NodePath("RigidBody3D12"), NodePath("RigidBody3D13"), NodePath("RigidBody3D14"), NodePath("RigidBody3D15"), NodePath("RigidBody3D16"), NodePath("RigidBody3D17"), NodePath("RigidBody3D18"), NodePath("RigidBody3D19"), NodePath("RigidBody3D20"), NodePath("RigidBody3D21"), NodePath("RigidBody3D22"), NodePath("RigidBody3D23"), NodePath("RigidBody3D24"), NodePath("RigidBody3D25"), NodePath("RigidBody3D26"), NodePath("RigidBody3D27"), NodePath("RigidBody3D28"), NodePath("RigidBody3D29"), NodePath("RigidBody3D30"), NodePath("RigidBody3D31"), NodePath("RigidBody3D32")]
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