cawez_puzzlebox/objectives/objective_animate.gd
2024-06-27 23:25:45 -04:00

13 lines
284 B
GDScript

extends Node3D
# Called when the node enters the scene tree for the first time.
func _ready():
pass
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(_delta):
if (!$AnimationPlayer.is_playing()):
$AnimationPlayer.play("ArmatureAction")