cawez_puzzlebox/primitives/pivot.gd
2024-06-22 18:04:25 -04:00

16 lines
331 B
GDScript

extends Node3D
@export var speed = 1.0
@export var random_init = false
# Called when the node enters the scene tree for the first time.
func _ready():
if random_init:
rotate_y(randf_range(0, 2 * PI))
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
rotate_y(speed * delta)