cawez_puzzlebox/godot/editor/level_y_l_3.tscn-folding-20c91082fa259c9166868c7efe5aedd3.cfg
2024-06-28 22:06:18 -04:00

6 lines
807 B
INI

[folding]
node_unfolds=[NodePath("."), PackedStringArray("Transform"), NodePath("objective_switcher"), PackedStringArray("buttons", "Visibility", "Transform"), NodePath("player"), PackedStringArray("Transform", "Linear", "Axis Lock"), NodePath("platform_white"), PackedStringArray("Transform"), NodePath("cube_tile"), PackedStringArray("Transform"), NodePath("death_visual"), PackedStringArray("Transform"), NodePath("death_area_cubes"), PackedStringArray("Transform"), NodePath("cube_tile2"), PackedStringArray("Transform"), NodePath("button2"), PackedStringArray("Transform"), NodePath("button"), PackedStringArray("Transform"), NodePath("puzzle_tile"), PackedStringArray("Transform")]
resource_unfolds=["res://player/player_node_yellow.tscn::PhysicsMaterial_s88nq", PackedStringArray()]
nodes_folded=[]