cawez_puzzlebox/ui/button_restart.gd
2024-06-28 22:06:18 -04:00

14 lines
361 B
GDScript

extends TextureButton
# Called when the node enters the scene tree for the first time.
func _ready():
pressed.connect(self._button_pressed)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _button_pressed():
if (Input.mouse_mode != Input.MOUSE_MODE_CAPTURED):
Globals.restart = true
get_node("../../..").opaque = false