40 lines
1.6 KiB
Plaintext
40 lines
1.6 KiB
Plaintext
[gd_scene load_steps=7 format=3 uid="uid://dosqj5u034nai"]
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[ext_resource type="PackedScene" uid="uid://pyhlicd4a0ec" path="res://player/player_node.tscn" id="1_6ggf4"]
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[ext_resource type="PackedScene" uid="uid://bjs6r15h7ge62" path="res://rooms/yellow/room_yellow_floor.tscn" id="3_1isy3"]
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[ext_resource type="PackedScene" uid="uid://ccbxd6724rlfj" path="res://rooms/blue/room_blue_floor.tscn" id="3_ql6ir"]
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[sub_resource type="PhysicsMaterial" id="PhysicsMaterial_8njux"]
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friction = 0.22
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rough = true
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[sub_resource type="BoxMesh" id="BoxMesh_uqix0"]
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[sub_resource type="ConvexPolygonShape3D" id="ConvexPolygonShape3D_3iv3b"]
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points = PackedVector3Array(-0.5, -0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, -0.5, -0.5, -0.5, 0.5, 0.5, 0.5, -0.5, -0.5, 0.5, 0.5, 0.5, -0.5, 0.5, 0.5, 0.5, 0.5)
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[node name="Node3D" type="Node3D"]
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[node name="player" parent="." instance=ExtResource("1_6ggf4")]
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 3.3796, 0)
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[node name="room_blue_floor" parent="." instance=ExtResource("3_ql6ir")]
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[node name="s" type="RigidBody3D" parent="."]
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mass = 0.25
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physics_material_override = SubResource("PhysicsMaterial_8njux")
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linear_damp = 1.0
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angular_damp = 1.0
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[node name="MeshInstance3D" type="MeshInstance3D" parent="s"]
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transform = Transform3D(3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0)
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mesh = SubResource("BoxMesh_uqix0")
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skeleton = NodePath("../..")
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[node name="CollisionShape3D" type="CollisionShape3D" parent="s"]
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transform = Transform3D(3, 0, 0, 0, 3, 0, 0, 0, 3, 0, 0, 0)
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shape = SubResource("ConvexPolygonShape3D_3iv3b")
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[node name="StaticBody3D" parent="." instance=ExtResource("3_1isy3")]
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visible = false
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