cawez_puzzlebox/godot/editor/editor_layout.cfg

60 lines
1.4 KiB
INI

[docks]
dock_1_selected_tab_idx=0
dock_2_selected_tab_idx=0
dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=0
dock_6_selected_tab_idx=0
dock_7_selected_tab_idx=0
dock_8_selected_tab_idx=0
dock_floating={}
dock_split_2=84
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=295
dock_hsplit_3=-376
dock_hsplit_4=0
dock_filesystem_split=-182
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://ui/main_menu.tscn")
dock_filesystem_uncollapsed_paths=PackedStringArray("res://", "res://ui/")
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=PackedStringArray("res://levels/level_0.tscn", "res://levels/blue/parkour/level_b_p_1.tscn", "res://ui/main_menu.tscn")
current_scene="res://ui/main_menu.tscn"
center_split_offset=-252
selected_default_debugger_tab_idx=0
selected_main_editor_idx=0
selected_bottom_panel_item=0
[ScriptEditor]
open_scripts=["res://ui/about.gd", "res://ui/menu_modulate.gd", "res://player/player_moves.gd", "res://ui/scale_ui.gd"]
selected_script="res://ui/menu_modulate.gd"
open_help=["OS"]
script_split_offset=213
list_split_offset=0
[ShaderEditor]
open_shaders=[]
split_offset=0
selected_shader=""
[editor_log]
log_filter_0=true
log_filter_2=true
log_filter_1=true
log_filter_3=true
log_filter_4=true
collapse=false
show_search=true