cawez_puzzlebox/godot/editor/player_node.tscn-folding-372940792d7bf8fbb784a8c546408ea7.cfg
2024-06-27 10:59:57 -04:00

6 lines
939 B
INI

[folding]
node_unfolds=[NodePath("."), PackedStringArray("Collision", "Angular", "Linear"), NodePath("grounded"), PackedStringArray("Transform"), NodePath("grounded_override"), PackedStringArray("Transform"), NodePath("level"), PackedStringArray("Transform", "Visibility"), NodePath("level/gimbal_y"), PackedStringArray("Visibility", "Transform"), NodePath("level/gimbal_y/gimbal_x"), PackedStringArray("Transform"), NodePath("level/gimbal_y/gimbal_x/stick/camera"), PackedStringArray("Transform"), NodePath("level/gimbal_y/gimbal_x/stick/camera/Sprite3D"), PackedStringArray("Transform"), NodePath("level/true_level"), PackedStringArray("Transform")]
resource_unfolds=["res://player/player_node.tscn::PhysicsMaterial_s88nq", PackedStringArray("Resource"), "res://player/player_node.tscn::SphereShape3D_qx3du", PackedStringArray("Resource"), "res://player/player_node.tscn::GDScript_pbl37", PackedStringArray("Resource")]
nodes_folded=[]