cawez_puzzlebox/godot/editor/level_y_l_2.tscn-folding-bdab9c4d1f1a37f5537a6d9e3a0eaa8d.cfg

6 lines
648 B
INI

[folding]
node_unfolds=[NodePath("objective_switcher"), PackedStringArray("Transform", "buttons"), NodePath("objective_switcher/objective"), PackedStringArray("Transform"), NodePath("platform_white4"), PackedStringArray("Transform"), NodePath("platform_white3"), PackedStringArray("Transform"), NodePath("platform_white2"), PackedStringArray("Transform"), NodePath("platform_yellow_out"), PackedStringArray("Transform"), NodePath("CubeYellow"), PackedStringArray("Axis Lock", "physics_material_override", "Linear", "Collision")]
resource_unfolds=["res://player/player_node_yellow.tscn::PhysicsMaterial_s88nq", PackedStringArray()]
nodes_folded=[]