cawez_puzzlebox/reset_game.gd

13 lines
271 B
GDScript

extends Node2D
# Called when the node enters the scene tree for the first time.
func _ready():
print("Finished the fucking game")
Globals.write_save("level", 1)
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
pass