cawez_puzzlebox/primitives/modulate_audio.gd

16 lines
400 B
GDScript

extends AudioStreamPlayer
@export var multiply = .25
@export var loop = false
# Called when the node enters the scene tree for the first time.
func _ready():
pass # Replace with function body.
# Called every frame. 'delta' is the elapsed time since the previous frame.
func _process(delta):
if loop && !playing:
play()
volume_db = linear_to_db(db_to_linear(Globals.music_volume) * multiply)