{ "_fv": 73, "_type": "feature", "definition": { "skipPlacement": false, "generationStep": "SURFACE_STRUCTURES", "restrictionBiomes": [ { "value": "CUSTOM:Supersized" } ], "featurexml": "This feature block represents a lake. You can change the inputs to your liking.Lakes should be generated during the \"LAKES\" generation stage.Blocks.MOSSY_COBBLESTONESurface lava lakes generate with a border made of stone.Blocks.GRASSBlocks.FLOWING_WATERThis is the \"fluid\" of the lake. Here it's lava, but you can replace it with your custom fluid, or with any other block.5If the lake does generate, we move it horizontally, so that it doesn't generate in the corner of the chunkWORLD_SURFACE_WGWe place the lake at the top non-air block, which will be the surface during world generationWe add a biome filter, to make sure that the lake only generates in the selected \"Restriction biomes\"0-1500150" } }