{ "_fv": 69, "_type": "feature", "definition": { "skipPlacement": false, "generationStep": "SURFACE_STRUCTURES", "restrictionBiomes": [ { "value": "CUSTOM:Clouds" } ], "featurexml": "Blocks.TUFFBlocks.BONE_BLOCK7Placement modifiers are processed from top to bottom. First, we repeat the feature 7 times on every chunk7This is how many times the feature is repeated.We then move each feature horizontally, so that they don't generate in the corner of the chunkWe then set the height of the feature. This ore feature generates with a uniform distribution between 0 and 1600160Finally, we check that the feature isn't outside of the biome. This placement modifier should always be the last one." } }