{ "_fv": 73, "_type": "procedure", "definition": { "procedurexml": "no_ext_triggerLTMINUSMULTIPLYlastIncDIVIDE12lastIncADDlastInc1This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityBlaze00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityBogged00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityCaveSpider00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityCreeper00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityDrowned00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityEnderman00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityEndermite00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityHoglin00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityHusk00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityMagmaCube00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityPhantom00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityPiglinBrute00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityPillager00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntitySilverfish00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntitySkeleton00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntitySlime00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntitySpider00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityStray00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityVex00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityVindicator00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityWitch00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityWitherSkeleton00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityZoglin00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityZombie00000This example will test if the random number is less than 0.7 (70%). Random numbers range between (0.0 and 1.0). If it is true, then it will run what is in the \"do\" section of the if statement.LTRANDOM0.1EntityZombieVillager00000fill ~-4 ~ ~-4 ~4 ~6 ~4 minecraft:air destroy" } }