{ "_fv": 69, "_type": "feature", "definition": { "skipPlacement": false, "generationStep": "SURFACE_STRUCTURES", "restrictionBiomes": [ { "value": "CUSTOM:Trees" } ], "featurexml": "9673This block represents a block patch feature. The blocks will only generate in valid positions (for example, grass will never generate on a stone block).Patches of plants should be generated during the VEGETAL_DECORATION stage.1111111111111Blocks.YELLOW_FLOWERBlocks.RED_FLOWER#0Blocks.RED_FLOWER#1Blocks.RED_FLOWER#2Blocks.RED_FLOWER#3Blocks.RED_FLOWER#4Blocks.RED_FLOWER#5Blocks.RED_FLOWER#7Blocks.RED_FLOWER#6Blocks.RED_FLOWER#8Blocks.CORNFLOWERBlocks.TORCHFLOWERBlocks.FLOWERING_AZALEAThis condition is checked for every block that is being placed. Here we don't want tall grass to replace other blocks4We add a biome filter, so that the patches don't generate outside of the current biome" } }