cawezs_mantle_to_stratus/models/animations/GladiatorSoulAnimation.java
2025-06-02 10:05:26 -04:00

69 lines
3.8 KiB
Java

// Save this class in your mod and generate all required imports
/**
* Made with Blockbench 4.12.4 Exported for Minecraft version 1.19 or later with
* Mojang mappings
*
* @author Author
*/
public class GladiatorSoulAnimation {
public static final AnimationDefinition GladiatorSoulAnimation = AnimationDefinition.Builder.withLength(2.0F)
.looping()
.addAnimation("bone",
new AnimationChannel(AnimationChannel.Targets.ROTATION,
new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, 0.0F, 0.0F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(1.0F, KeyframeAnimations.degreeVec(5.7063F, -2.8461F, -10.8998F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(2.0F, KeyframeAnimations.degreeVec(0.0F, 0.0F, 0.0F),
AnimationChannel.Interpolations.LINEAR)))
.addAnimation("bone2",
new AnimationChannel(AnimationChannel.Targets.ROTATION,
new Keyframe(0.0F, KeyframeAnimations.degreeVec(0.0F, 0.0F, 0.0F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(1.0F, KeyframeAnimations.degreeVec(6.1043F, 3.1359F, 13.4925F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(2.0F, KeyframeAnimations.degreeVec(0.0F, 0.0F, 0.0F),
AnimationChannel.Interpolations.LINEAR)))
.addAnimation("bone3",
new AnimationChannel(AnimationChannel.Targets.ROTATION,
new Keyframe(0.0F, KeyframeAnimations.degreeVec(25.0F, 47.5F, 0.0F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.25F, KeyframeAnimations.degreeVec(23.3977F, 9.9969F, -3.1276F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.5F, KeyframeAnimations.degreeVec(25.0F, 47.5F, 0.0F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.75F, KeyframeAnimations.degreeVec(23.3977F, 9.9969F, -3.1276F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(1.0F, KeyframeAnimations.degreeVec(25.0F, 47.5F, 0.0F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(1.25F, KeyframeAnimations.degreeVec(23.3977F, 9.9969F, -3.1276F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(1.5F, KeyframeAnimations.degreeVec(25.0F, 47.5F, 0.0F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(1.75F, KeyframeAnimations.degreeVec(23.3977F, 9.9969F, -3.1276F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(2.0F, KeyframeAnimations.degreeVec(25.0F, 47.5F, 0.0F),
AnimationChannel.Interpolations.LINEAR)))
.addAnimation("bone4",
new AnimationChannel(AnimationChannel.Targets.ROTATION,
new Keyframe(0.0F, KeyframeAnimations.degreeVec(27.8937F, -44.2191F, -4.4144F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.25F, KeyframeAnimations.degreeVec(18.5283F, -15.6717F, 17.4288F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.5F, KeyframeAnimations.degreeVec(27.8937F, -44.2191F, -4.4144F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(0.75F, KeyframeAnimations.degreeVec(18.5283F, -15.6717F, 17.4288F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(1.0F, KeyframeAnimations.degreeVec(27.8937F, -44.2191F, -4.4144F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(1.25F, KeyframeAnimations.degreeVec(18.5283F, -15.6717F, 17.4288F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(1.5F, KeyframeAnimations.degreeVec(27.8937F, -44.2191F, -4.4144F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(1.75F, KeyframeAnimations.degreeVec(18.5283F, -15.6717F, 17.4288F),
AnimationChannel.Interpolations.LINEAR),
new Keyframe(2.0F, KeyframeAnimations.degreeVec(27.8937F, -44.2191F, -4.4144F),
AnimationChannel.Interpolations.LINEAR)))
.build();
}