108 lines
5.2 KiB
Java
108 lines
5.2 KiB
Java
// Made with Blockbench 4.12.4
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// Exported for Minecraft version 1.17 or later with Mojang mappings
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// Paste this class into your mod and generate all required imports
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public class ModelAceer<T extends Entity> extends EntityModel<T> {
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// This layer location should be baked with EntityRendererProvider.Context in
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// the entity renderer and passed into this model's constructor
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public static final ModelLayerLocation LAYER_LOCATION = new ModelLayerLocation(
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new ResourceLocation("modid", "aceer"), "main");
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private final ModelPart bone;
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private final ModelPart bone2;
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private final ModelPart bone7;
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private final ModelPart bone6;
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private final ModelPart bone5;
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private final ModelPart bone4;
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private final ModelPart bone3;
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private final ModelPart bone8;
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private final ModelPart bb_main;
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public ModelAceer(ModelPart root) {
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this.bone = root.getChild("bone");
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this.bone2 = root.getChild("bone2");
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this.bone7 = root.getChild("bone7");
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this.bone6 = root.getChild("bone6");
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this.bone5 = root.getChild("bone5");
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this.bone4 = root.getChild("bone4");
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this.bone3 = root.getChild("bone3");
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this.bone8 = root.getChild("bone8");
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this.bb_main = root.getChild("bb_main");
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}
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public static LayerDefinition createBodyLayer() {
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MeshDefinition meshdefinition = new MeshDefinition();
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PartDefinition partdefinition = meshdefinition.getRoot();
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PartDefinition bone = partdefinition.addOrReplaceChild("bone",
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CubeListBuilder.create().texOffs(42, 18).addBox(0.0F, -1.0F, -1.0F, 12.0F, 2.0F, 2.0F,
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new CubeDeformation(0.0F)),
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PartPose.offsetAndRotation(3.0F, 19.0F, -1.0F, 0.0F, 0.0F, 0.4363F));
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PartDefinition bone2 = partdefinition.addOrReplaceChild("bone2",
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CubeListBuilder.create().texOffs(56, 0).addBox(-12.0F, -1.0F, -1.0F, 12.0F, 2.0F, 2.0F,
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new CubeDeformation(0.0F)),
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PartPose.offsetAndRotation(-3.0F, 19.0F, 8.0F, 0.0F, 0.0F, -0.4363F));
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PartDefinition bone7 = partdefinition.addOrReplaceChild("bone7",
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CubeListBuilder.create().texOffs(42, 34).addBox(-12.0F, -1.0F, -1.0F, 12.0F, 2.0F, 2.0F,
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new CubeDeformation(0.0F)),
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PartPose.offsetAndRotation(-3.0F, 19.0F, 2.0F, 0.0F, 0.0F, -0.4363F));
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PartDefinition bone6 = partdefinition.addOrReplaceChild("bone6",
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CubeListBuilder.create().texOffs(42, 30).addBox(-12.0F, -1.0F, -1.0F, 12.0F, 2.0F, 2.0F,
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new CubeDeformation(0.0F)),
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PartPose.offsetAndRotation(-3.0F, 19.0F, -1.0F, 0.0F, 0.0F, -0.4363F));
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PartDefinition bone5 = partdefinition
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.addOrReplaceChild("bone5",
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CubeListBuilder.create().texOffs(42, 22).addBox(0.0F, -1.0F, -1.0F, 12.0F, 2.0F, 2.0F,
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new CubeDeformation(0.0F)),
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PartPose.offsetAndRotation(3.0F, 19.0F, 2.0F, 0.0F, 0.0F, 0.4363F));
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PartDefinition bone4 = partdefinition
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.addOrReplaceChild("bone4",
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CubeListBuilder.create().texOffs(42, 26).addBox(0.0F, -1.0F, -1.0F, 12.0F, 2.0F, 2.0F,
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new CubeDeformation(0.0F)),
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PartPose.offsetAndRotation(3.0F, 19.0F, 8.0F, 0.0F, 0.0F, 0.4363F));
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PartDefinition bone3 = partdefinition.addOrReplaceChild("bone3",
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CubeListBuilder.create().texOffs(0, 0).addBox(-18.0F, -1.0F, -2.0F, 20.0F, 1.0F, 8.0F,
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new CubeDeformation(0.0F)),
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PartPose.offsetAndRotation(-2.0F, 17.0F, 0.0F, 0.0F, 0.6109F, 0.0F));
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PartDefinition bone8 = partdefinition.addOrReplaceChild("bone8",
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CubeListBuilder.create().texOffs(0, 9).addBox(-2.0F, -1.0F, -2.0F, 20.0F, 1.0F, 8.0F,
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new CubeDeformation(0.0F)),
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PartPose.offsetAndRotation(2.0F, 17.0F, 0.0F, 0.0F, -0.5672F, 0.0F));
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PartDefinition bb_main = partdefinition.addOrReplaceChild("bb_main",
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CubeListBuilder.create().texOffs(40, 40)
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.addBox(-4.0F, -10.0F, -11.0F, 8.0F, 8.0F, 8.0F, new CubeDeformation(0.0F)).texOffs(0, 40)
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.addBox(-3.0F, -9.0F, -4.0F, 6.0F, 6.0F, 14.0F, new CubeDeformation(0.0F)).texOffs(0, 18)
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.addBox(-4.0F, -11.0F, 10.0F, 8.0F, 9.0F, 13.0F, new CubeDeformation(0.0F)).texOffs(56, 4)
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.addBox(-4.0F, -10.0F, 4.0F, 8.0F, 8.0F, 2.0F, new CubeDeformation(0.0F)),
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PartPose.offset(0.0F, 24.0F, 0.0F));
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return LayerDefinition.create(meshdefinition, 128, 128);
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}
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@Override
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public void setupAnim(Entity entity, float limbSwing, float limbSwingAmount, float ageInTicks, float netHeadYaw,
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float headPitch) {
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}
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@Override
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public void renderToBuffer(PoseStack poseStack, VertexConsumer vertexConsumer, int packedLight, int packedOverlay,
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float red, float green, float blue, float alpha) {
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bone.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
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bone2.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
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bone7.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
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bone6.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
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bone5.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
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bone4.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
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bone3.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
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bone8.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
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bb_main.render(poseStack, vertexConsumer, packedLight, packedOverlay, red, green, blue, alpha);
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}
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} |