cawezs_mantle_to_stratus/elements/Lanternpatch.mod.json

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{
"_fv": 77,
"_type": "feature",
"definition": {
"skipPlacement": false,
"generationStep": "SURFACE_STRUCTURES",
"restrictionBiomes": [
{
"value": "CUSTOM:Mushrooms"
}
],
"featurexml": "<?xml version=\"1.0\" encoding=\"UTF-8\" standalone=\"no\"?><xml xmlns=\"https://developers.google.com/blockly/xml\"><block deletable=\"false\" type=\"feature_container\" x=\"40\" y=\"40\"><value name=\"feature\"><block type=\"feature_simple_block\"><value name=\"block\"><block type=\"blockstate_selector\"><mutation xmlns=\"http://www.w3.org/1999/xhtml\" inputs=\"0\"/><field name=\"block\">Blocks.LANTERN</field><comment h=\"80\" pinned=\"false\" w=\"160\">This is the block being placed.</comment></block></value></block></value><next><block type=\"placement_rarity\"><field name=\"rarity\">2</field><next><block type=\"placement_biome_filter\"><comment h=\"80\" pinned=\"false\" w=\"160\">We add a biome filter, so that the patches don't generate outside of the current biome</comment><next><block type=\"placement_count_on_every_layer\"><value name=\"count\"><block type=\"int_provider_constant\"><field name=\"value\">1</field></block></value><next><block type=\"placement_block_predicate_filter\"><value name=\"condition\"><block type=\"block_predicate_is_air\"/></value></block></next></block></next></block></next></block></next></block></xml>"
}
}