18 lines
353 B
GDScript
18 lines
353 B
GDScript
extends TextureRect
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var timeout = 2.0
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# Called when the node enters the scene tree for the first time.
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func _ready():
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pass # Replace with function body.
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# Called every frame. 'delta' is the elapsed time since the previous frame.
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func _process(delta):
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timeout -= delta
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if timeout < 0.0 :
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get_node(".").queue_free()
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print ("Yeeting splash")
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