cawez_puzzlebox/godot/editor/editor_layout.cfg

60 lines
1.4 KiB
INI

[docks]
dock_1_selected_tab_idx=0
dock_2_selected_tab_idx=0
dock_3_selected_tab_idx=0
dock_4_selected_tab_idx=0
dock_5_selected_tab_idx=0
dock_6_selected_tab_idx=0
dock_7_selected_tab_idx=0
dock_8_selected_tab_idx=0
dock_floating={}
dock_split_2=0
dock_split_3=0
dock_hsplit_1=0
dock_hsplit_2=296
dock_hsplit_3=-404
dock_hsplit_4=0
dock_filesystem_split=0
dock_filesystem_display_mode=0
dock_filesystem_file_sort=0
dock_filesystem_file_list_display_mode=1
dock_filesystem_selected_paths=PackedStringArray("res://audio/music/music_engine.gd")
dock_filesystem_uncollapsed_paths=PackedStringArray("res://", "res://audio/", "res://audio/music/", "res://audio/music/ambient/")
dock_3="Scene,Import"
dock_4="FileSystem"
dock_5="Inspector,Node,History"
[EditorNode]
open_scenes=PackedStringArray()
current_scene=""
center_split_offset=-288
selected_default_debugger_tab_idx=0
selected_main_editor_idx=2
selected_bottom_panel_item=0
[ScriptEditor]
open_scripts=["res://cubes/tile/cube_tile.gd", "res://cubes/physics/follow_down.gd", "res://level_loader.gd", "res://audio/music/music_engine.gd", "res://cubes/physics/physics_death.gd", "res://README.md"]
selected_script="res://audio/music/music_engine.gd"
open_help=[]
script_split_offset=150
list_split_offset=0
[ShaderEditor]
open_shaders=[]
split_offset=0
selected_shader=""
[editor_log]
log_filter_0=true
log_filter_2=true
log_filter_1=true
log_filter_3=true
log_filter_4=true
collapse=false
show_search=true